It’s that time of year again with new changes and new content as per the release notes.
There are currently only 2 of the 3 quests up for review and as far as I can tell they’re not completely done. Particularly ‘Search and Rescue’.
Both quests are fairly lengthy and both comes in heroic and Epic flavor. For the heroic version it seems to be different levels and I’m not entirely sure if that’s true with the Epic stuff as well. 1 of the quests – based out of Harbor using the same quest as missing. That’s the one you end up fighting a chaos beholder running around pretending to be a warforged. The entire quest have been used as far as I can tell with some slight modifications. And this time you’re entering it after you cleansed it from the squid face creations and now it’s a bazaar for merchants.
You will end up pretty much checking out the entire area for the 3 items you need and there are also 2 red named options – one being a Umber Hulk.
And speaking of Umber Hulks – you will encounter plenty of them in Search and Rescue, a quest that seems to have been created from scratch. Now this one I really like because it feels like a Dungeons and Dragons quest. It’s long, it includes several milieus and most of all optional quests.
You start out in a canyon, romps through some kind of tempe – end up in a cave system and can even do an option thing (not completed) in underdark. All in all, several diverse environments. And it ends with a nice little fight as well against an iconic D&D monster.
I haven’t had the chance to check out Kensei, but from I can tell they’re making it more a solid DPS tactical warrior will lots of good reasons to multiclass.